Editor: Star Trek: Armada II employs many of the same features of its predecessor, though with a few improvements. The crew resource can now be gathered by creating planet-based colonies in addition to Starbases, as opposed to the bonus given for placing Starbases near planets in the first game. Depending on the type of planet, establishing a Colony can produce crew at a far higher rate for a much lower cost, though colonies sacrifice defense for efficiency.
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